Product Design & User Experience · Service 06 of 8

Prototyping Services test the idea before you build the product

O Clock Software, headquartered in Chennai, India, builds prototypes that let you test ideas with users and stakeholders before engineering starts: quick sketches, clickable Figma prototypes and coded prototypes for interactions that need to feel real. We choose the lowest fidelity that answers the question.

  • 2009Founded in Chennai
  • 1,000+Projects delivered
  • 12+Countries served
  • 100+Engineers in-house
  • 4.6★Google rating · 59 reviews

Recognized & Reviewed On

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What we build

Prototyping: what we build

Clickable prototypes to test ideas before engineering starts. Here are the six kinds of prototyping services work we are asked for most often.

Choosing fidelity

Which kind of prototype answers your question?

Higher fidelity is not always better. A rough prototype gets honest feedback on the idea; a polished one gets feedback on details.

Fidelity Best for testing Typical effort Watch out for
Sketch or paper Whether the idea makes sense Hours Hard to test remotely
Clickable wireframe Structure, flow and navigation Days People may judge it as unfinished
High-fidelity design Usability and visual appeal Days to a couple of weeks Feedback drifts to colours and details
Coded prototype Complex interactions, real data, performance One to a few weeks Temptation to ship prototype code

How we deliver

How we deliver Prototyping

  1. 01

    Question

    What must the prototype help us learn or decide?

  2. 02

    Fidelity

    The lowest level that answers it.

  3. 03

    Build

    Prototype made quickly.

  4. 04

    Test

    With users or stakeholders.

  5. 05

    Decide

    Iterate, change direction or move to build.

Technology

Technology for Prototyping

Chosen per project for fit, maintainability and your team's skills.

Design prototypes

  • Figma
  • FigJam
  • Figma prototypes
  • ProtoPie

Coded prototypes

  • React
  • Next.js
  • Flutter
  • SwiftUI

Testing

  • Maze
  • Lookback
  • Zoom

Whiteboarding

  • Miro
  • FigJam

Straight answers

Is Prototyping right for you?

We would rather recommend less than sell you more. Here is how we judge it.

A good fit when

  • An idea needs testing before it is built
  • Stakeholders need to see it to decide
  • A complex interaction is uncertain
  • Users must try a flow before it is finalised
  • The solution is already proven

    Go straight to detailed design and build.

  • You want the prototype to become the product

    Prototypes are built for speed, not production.

  • The question is about demand

    A landing page or interviews may answer it faster.

Use cases by industry

Prototyping by industry

The same capability, shaped by the data, rules and users of each sector.

Related services

Often combined with Prototyping

FAQ

Prototyping FAQ

What is the difference between a wireframe and a prototype?

A wireframe is a simple layout of a screen's structure; a prototype is interactive, letting people click through screens or flows. Wireframes can become clickable prototypes.

Should prototypes be high fidelity?

Only when the question needs it. Low-fidelity prototypes are faster and get honest feedback on ideas; high fidelity is useful for testing usability details or convincing stakeholders.

What is a coded prototype?

A coded prototype is a working front end built quickly to test interactions, real data or performance that design tools cannot simulate well. It is built for learning, not production.

Can prototype code be reused in the final product?

Usually only partly. Prototype code is written for speed and often skips quality and security; we reuse ideas and sometimes components, but rebuild for production.

How quickly can you build a prototype?

Simple clickable prototypes can be ready in days; coded prototypes for complex interactions take longer. The scope depends on the question being answered.

Can you prototype AI features?

Yes. We prototype how AI features will behave, including realistic responses and failure cases, so users and stakeholders can judge them before engineering starts.

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